Saturday, August 10, 2024

Watching old artwork "pop!" in Photoshop. Nice!







The Barbarian was rendered original in Lux (which doesn't even exist anymore); the drowned city, the house by the sea, and the spacecraft were done in Bryce 7 Pro (!); Mr. Lace Shirt and the grieving warrior are raytraces. I've just spent a fascinating hour or so, running them through Photoshop. Nice! It's amazing to see the old work "pop" when it's given the proper treatment, which is why I keep posting selections of the old stuff. Second Life. The truth is, 12 and 14 years ago, I didn't do justice to the old renders. Many of them -- ten years old and more now -- are still delicious images even today. 


Having said all that, my fingers are itching to start Studio again, and get back into rendering. I haven't done this in waaaay over two years, and I'm trusting to "muscle memory" to get me going again, because I'm racking my brains for the details, and, um, it's been so long, I'm hazy, lol.


I did need to generate some book covers a few weeks ago, and I had intended to do a lot of the work in DAZ and Iray, but the way things worked out, time-wise, I ended up doing the whole thing in Photoshop. The author was delighted with the result, and now it's over to the publisher to decide which of these (if any) will jacket the book when it's published in a year or two...





See? I can still do this, lol, I haven't forgotten how! I just have gone somewhat hazy on the finer points of working with Iray, and figuring out how to get Studio to raytrace ... because I really, really, want to PAINT. Here's the thing of it: start out with a raytrace, and you can paint to your heart's content and end up with something beautiful. Start with an Iray render, and you really can't: it's like painting over a photo, and when you add digital painting to a photo, it looks soooo fake. You don't get "hybrid art," you get a bit of a mess, actually. So ... I want to paint, which means I need to be raytracing.


Luckily, the raytrace texture sets have been supplied for the props I've bought in the last six or so years, with the exception of the Iray shaders, which are (duh) Iray specific. But the thing is, I used to make my own texture sets (call them shaders) for the raytrace engine, and it was a lot of fun. So -- yes. It's just a question of getting the time away from a blizzard of work. I'm working on it.

More soon. I have some news, which I'm not yet at liberty to share, but it should be fine to share it next week. Hope to be back here sooner than that, because I'm aching to get back to art.

Friday, August 9, 2024

Life meets art in Photoshop ... a little PS magic



It was "Happy New Camera" time a short while ago. I blogged about it  here, (on my personal blog), but I haven't had the chance to post arty photos to this blog since I took the Canon EOS out of the box. I've been busy. Very, very busy. Am grabbing an opportunity to post a few arty pictures here -- I have about fifteen minutes going spare, so let's make the most of them!

Each of these shots is about 80% photograph and 20% Photoshop. Even with the Canon, the magic doesn't happen until it's been through the process to make it "pop." And of course, that process also works for images captured by the Lumix superzoom "bridge" camera that's been my workhorse for a long time now...


...it's just waaay harder trying to squeeze the quality out of the overall-soft images from a 1200mm zoom lens. Half of the Canon magic is that the landscapes are captured with an 18-45mm lens, and they're consequently that much crisper. Add Photoshop jiggery-pokery, and here we are!


Back soon with more ... and with some news! Got a smile on my face today, because -- 😀


Thursday, August 8, 2024

Touching base ... with apologies to J.R.R. ...


Just a ditty to keep contact with this blog while there isn't much to talk about. Yeees, the art started its life in Bing, but I promptly cut it up, rearranged it, repainted it, did a lot of things to it. And yes, I would have painted from scratch, if I had the whole day to spend on this (I don't). And yes, I would have rendered it in CG, if I had a spare hundred bucks to spend on the props (I don't). So we'll embrace the concept of compromise: AI + digital painting.  In this instance, AI is saving me a lot of time and money, and it is being used as a tool, with reason. Argh.



Life has been interesting in the last month. I had intended to invest a tonne of time in art and writing ... nope. Not going to happen. I have done a whale of a lot of editing, yes. (I'm working with the well-known Sherlock Holmes novelist, Mike Adamson). And my romance with my new camera continues unabated. I've entered the wonderful world of Canon EOS technology, and it's amazing. Loving it. I've actually written (yes, written. Don't faint) an invitation guest post for the ANALOG blog (because Firegrounds is in the latest issue, which is out about now). But aside from this, Real Life has been biting so hard, so deep, that any creative juices that might have been flowing in June were quite literally turned off at the taps. Okay ... let's start yet again, right? Right. Never say die, and all that.



So, let's see if I can't get the reins back between my hands -- and possibly the bit between my teeth, while we're dabbling in metaphors. 



And now the aforesaid ditty --



With Apologies to J.R.R. ...



I sit beside the fire and knit
And all the sweaters that don't fit --
All the scarves that fall in mud --
Are made right here, although I could
Be off and roaming 'round the Shire!
But I'm afraid that something dire
Will happen if I leave this hill,
So here I am, and I'll be still:
Comfy by my hearth I'll sit...
And dream adventures. While I knit.