Showing posts with label
NARC
.
Show all posts
Showing posts with label
NARC
.
Show all posts
Saturday, May 11, 2024
Second Life (again) ... more Photoshop magic
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Photoshop brushes... ...and lighting effects Dinokonda and reflections Bryce sky, Photoshop birds and moon Photoshop lens flare and lighti...
Wednesday, May 26, 2021
The boys are back in town!
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Well, that was a marathon, but I did it! Safe to say, the boys are back in town -- meaning, I have working Jarrat abnd Stone models that a...
Sunday, May 16, 2021
Serendipity! Okay, call him Curt ... and fitting Genesis 3 hair to Michael 4 -- easy.
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A few very minor adjustments to his nose (which I thought was too large), and here he is, in his own photo shoot. Talk about serendipity! If...
Hello, beautiful ... but not what I expected! And breaking the armour out of storage...
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First, the good stuff: the Xurge3D armour installs smoothly, loads perfectly, resurfaces easily, and renders beautifully in Iray. "Mi...
Monday, May 20, 2019
Red dwarf homeworld, Terragen atmospheres, gorgeous gay heroes and Photoshop brushes. Yes!!
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Yep ... Jarrat and Stone ... and this picture is chock full of experiments. You might not believe it, but even now, after how many thousa...
Thursday, April 25, 2019
Beefcake, as promised!
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As promised, a fresh look at Blue Raven 6 himself, Gil Cronin. That's James Cargill Cronin, to those who know this stuff , nudge...
Monday, April 22, 2019
And speaking of skinmaps and characters --
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Last post, I was talking about the Falcon skinmap for Michael 4, which I use for the Joe Ramos character, and I found myself wond...
Saturday, April 20, 2019
Dartagnon ... and fighters on approach to a star-carrier. Neat!
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Dartagnon, anyone?! Rummaging through old project files, I found this guy hiding away, and couldn't resist playing with the char...
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