Showing posts with label
monochrome
.
Show all posts
Showing posts with label
monochrome
.
Show all posts
Monday, May 24, 2021
How good is Michael 4, even now? Takes a bit extra work, but --
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I'm going to be honest. I enjoy working with Michael 4 a lot. Genesis makes everything easy, but the Generation 4 figures, especially ...
Monday, June 17, 2019
Mister Versatility himself -- and a boat! Terragen, Iray, and more...
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It's always tempting to see the 3D characters as actors, and if they're actors, they can walk out of one movie and right into ano...
Monday, April 29, 2019
The tomb raider is out of luck this time!
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As the post title says -- the "tomb raider" is out of luck this time. This one was guarded ... but someone as big as you are...
Monday, April 15, 2019
SF Heroes, a vampire, a butterfly and a mystery
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Having just finished the last NARC trilogy, I find myself having terrible Jarrat and Stone withdrawal symptoms, so I've cycled right ...
Thursday, April 4, 2019
Barbarians rock! (In fiction and art, at least...)
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Couldn't resist taking the "Desperado" character from the other day and casting him in the part of the brooding barbarian -...
Friday, February 15, 2019
Magic, pen and ink wash, and a segue into monochrome
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Working with textures, surfaces, lights and shadow, around a wild variety of props that go together to suggest a story ... and of the who...
Thursday, January 17, 2019
Something old, something new, something surprising!
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CG character design ... just a raytrace; Photoshop finishing. Old fashioned DAZ Studio 3. Not LuxRender: just a raytrace If you ...
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