Monday, September 27, 2010

Queen of the Jungle ... George's kid sister. Right.


Edit: Sorry, the Tarzana images have gone without trace, casualty of a dumped account with one of those subscription service thingies. But I've left the post here and made a note to myself to come back and recreate these images ... for one thing, they could be done so much better now. In the meantime, to replace them, let me paste in a few images from 2019, for your viewing pleasure...

Victoria 4.2 in Iray

Genesis 8 in Iray

Michael 4, raytrace

Genesis 8 in Iray

Somebody mentioned to me the other day, if I was going to do the King of the Jungle when he was a lean teen ingenue, fair being fair, I ought to do the Queen of the Jungle the same way. So here you go:

Tarzana, lost in the jungle at the age of two, when a plane crashed in the Bukuvu, where she was rescued by an ape named Ape, and raised in a treehouse with a big brother called George.

Meanwhile, at a very big and expensive waterhole set --!

Seriously, forgetting George of the Jungle and getting my mind off Brendan Fraser in a loincloth for a while, this is the same set and lights I created for the Yaoi Tarzan the other day. All I had to do was import a Victoria, put on a skinmap (Yaana), a wig (Spartacos hair), and a bitty little costume that's falling off everywhere (Andromeda, with my own textures and opacity maps set), and shoot away.

The other thing I had rendering in the background while these were going through, was this (and thank gods for a quad core) ...


That's the finished version, color corrected and all. Here's a couple of screen shots of the work in progress:

Above: a finished test render.

Below: the wire-frame universe you're actually working in, till you hit "render."

I'm starting to get the hang of this, but I have to admit, Bryce is not like working in DAZ. Having said that, one day the penny drops, and I think it's starting to, for me. I finally got the hang of enough of the basics for some of this to come into shape. There's soooooo much more to learn, but my hat's off to the company: Bryce 7 Pro is fantastic. It's the nearest thing to Vue ... but here's the important part: it's about quarter the price of the first level of Vue that actually works well enough to be worth its investment, and (!!) it will actually RUN on an ordinary desktop machine. Vue won't. On a quad core with four gigs of ram and a gig on the video card, Vue 8 Pioneer (the entry level freebie) is crashing to the desktop or locking up. Makes me very, very edgy about paying two hundred bucks for Vue 8 Esprit. Meanwhile, Bryce 7 Pro is working a treat, never crashes, and I really am getting getting the hang of it.

Jade, 27 September


***Posted by MK because the internet is AWOL. Intermittent crap. Be warned, guys: our connection is going to be in and out for a week or two, as of this point: Telstra (or whatever) is doing a lot of work on the landlines in this area. And as you know, if you've been looking at the "poster notes" on these journal entries in my looooong adventure through the world of CG, 3D and digital, even at the best of times we can find ourselves with dialup speeds in this area. This is why MK has been making many posts for me, since Day One -- Keegan has the fast connection, not me! (This should change in the near future, when the cables or whatever are updated, and they stop working on them. At least, s'wot Telstra promises.) Credit where it's due: this blog would not have been possible without the support of a pal with decent internet. Because ours sucks. We moved into this area about six months before I got into Studio and blogging about it, and I almost quit right there: DAYS to download something from the DAZ store, at one point. Argh. Thank gods for friends when you need 'em!