Saturday, December 31, 2011
Happy New Year, 2011!
If I want to sign something "2011" ... I better hurry! I have a little over two hours, and then I won't be able to sign anything "2011" ever again (unless I make a typo -- and I've done that, as well!) ... so...
Here's what I was dabbling with in the early evening. Bryce 7.0 Pro actually works on my new computer! I can't believe it. It actually works! The mountainscape was done in Bryce and given a tiny little bit of Photoshop enhancement after the fact. The render took about three minutes. The wolf is another story --
I bought this model about a year ago, and -- like the Allied Fleets Destroyer -- I found I couldn't load it properly. It has the wolf body as one model, and the fur as a second model which overlays the first. Sure, I cold load the body. But, the fur? Hundreds of thousands of polygons. Not a chance. But I loaded it up this evening ... and then added trees and grasses (which take a heck of a lot of rendering on their own). Then, having already done the implausible, I asked for the impossible: I set it to raytrace.
This one took about a half hour. The old computer wouldn't even load the wolf's fur, and it would have taken over two hours, maybe three, to raytrace the trees. Whew!
Have uploaded these are 1000 pixels wide, so you can see the details. Please do take a look.
And now ... Happy new Year to all. It's about 10:00pm here, on the other side of the dateline. The fireworks are already going off, I'm listening to them -- and I'm looking at 2012 as a reality. Ye gods and little fishes, as my Irish granny used to say, what happened to 2011?!
See you next year...
Jade, December 31
Thursday, December 29, 2011
Playing happily in DAZ and Photoshop
Wednesday, December 28, 2011
It's a lot like having a Tardis of ones's own!
Tuesday, December 27, 2011
Six impossible things ... and it's not even breakfast time yet!
It was under the Christmas tree, and I'm still astonished!
Omigod. It's screamingly fast, when doing the work that used to make my previous computer have a hernia (supposing it would even try to do these jobs -- which sometimes it wouldn't). It's rendering in less than one tenth of the time -- which gives me the opportunity to finish pieces that would have been abandoned before.
Take the first of today's uploads: lighting it was a nightmare. I could. not. light. it. I don't know what was going on, but nothing I did was getting results I liked ... I went through better than 60 test renders to figure a way through the labyrinth. Now, on the old computer, each test render would have taken maybe 8-10 minutes. In other words, the piece would have been abandoned, because there wasn't enough time to find the answer! On this computer? Oomph. Each render took less than a minute. The lights still drove me nuts -- I still set up, and dumped, four different suites of custom lighting, before I got it working. But it was doable!
Incidentally, click to see these at full size ... check out that floor. I made the texture, and the displacement map, myself, on the fly. Look at those floorboards! The orb was handpainted in Photoshop...
Then, look at the detailing on the Palenque Ruins render. That one is raytraced at biiiig size, with the bump mapping turned up sky high, and trees and grass and and shadows, the works. Very little was done to this in Photoshop after the fact. Just a few extra grasses and some birds in the sky. The rest is all right there in the 3D work. Render time on the old machine would have been about 3 hours. On this machine? 11.5 minutes.
I want to thank my husband huuuugely, massively, copiously, for this. I honestly, seriously, didn't have any clue what was going on till the wrapping paper was halfway off the box, and I felt the weight. There's something about the weight of a CPU that tells you what it is, even before the box is open. (This one was a custom build, by the techs at IT Warehouse, who were told the work I'm doing. I call it Thor. The previous one was Ajax. The one before was Achilles. The laptop is Pandora. The previous laptop was Hera ... whimsical, I know).
Thank you, thank you!!!!
So now I'm getting excited about all the things I've never been able to even attempt in 3D. Stuff like smog and smoke and fire, done right there in the render engine, rather than being painted in later ... things like huge renders, 2000 pixels wide, which allow for massive amounts of detail, and atmospherics. Things like scenes that are stuffed full of objects and characters...
In the immortal words of the dude who gave Batman the biggest run for his money he ever had, "Here ... we ... go!"
Jade, 27 December
Friday, December 23, 2011
Wednesday, December 21, 2011
Shadow and Flame ... at last!
The final posing, lighting and texture work was raytraced (took about a half hour), and then the result was shipped back into Photoshop to have the dents and buckles in the 3D models painted out. (My kingdom for the ability to work with the Genesis model...) Then a new layer was added, and the overpainting was done to add highlights and features to the sky and the foot of the frame. Then this was exported into Serif Page Plus to have the text objects added.
Oh -- answering a question I fielded a little while ago. Someone said, "I've looked everywhere, and I can't find the tools in Photoshop Elements to get those text effects." Well (sorry), this is because the work you see here wasn't done in Photoshop Elements 9. I have no doubt that if one paid $700 or some over the top price for the full-on version of Photoshop, the tools would be there! However, who can afford that? The text objects I do are always done in Serif Page Plus ... and I'm still on version X3, which does everything I need plus about 300% more than I need! X5 is the current version, and if/when I ever need to upgrade, I'll upgrade. Can't say I'm in any hurry, as I have far more tools than I could ever use in X3.
The title of the book you see here was done by setting up the font, adding boldface, adding an outline, setting a color fill for the font, then another color for the outline; then setting an outer bevel on the whole thing, before configuring 3x 3D lights with ambient, specular and diffuse values, and jiggling the position of the lights to get just the right effect. Took about ten minutes to get it juuuuust right.
Incidentally, the book will be out in January, when we have a small raft of new titles going into distribution (One of them is The Road of Birds, which you might have seen in yesterday's post). We don't want to release anything at this time of the year, because the way new books go cascading through the vendors' pages (places like Kindle and All Romance eBooks), blink and you'll miss them ... and at this point in the year, most people are not even looking, much less not blinking! January 10 is our target date to have a number of new titles out.
This one was a lot of fun ... and I'll be back, with a Christmas card -- as soon as I figure out what in the world to paint this year!
Jade, 22 December
Tuesday, December 20, 2011
Eureka! This was the CG horseman I wanted...
Saturday, December 17, 2011
The Serendipitous (CG) Horseman
Thursday, December 1, 2011
Riding Shotgun!
Yes ... book cover art. Umm ... gay book cover art, in fact. I've been busy prepping a new work which is launching this coming weekend (meaning, tomorrow, downunder -- the dateline thing). One of the things I really like about working with writers is that they can whisper to me who was the inspiration for their characters, and this gives me half a chance of coming up with something that's at least in the ballpark when I design the cover.
I remember, about fourteen years ago, a new edition of Mel Keegan's Fortunes of War came out, and the reprint publisher put on a cover in which one of the two rather punkish looking young men had an eyepatch. The story came to me at second or third hand, that at least some readers were waiting, right through the story, for the scene when the hero, Dermot Channon, lost his eye! Never happened, people. Nope. That cover had nada to do with the book.
Since then, it's been pretty important to me to at least try to get into the ballpark. Sometimes a writer whispers to me, "Well, actually, I was thinking about Brad Pitt when I wrote this..." Or it'll be, "It was Tom Selleck on my mind when I was doing this story..."
Hey, where is it written that movie stars shall not be used by writers as inspiration? And even if it was written, that's a rule I would love to see them try to enforce!
Right now, you might be wondering what the heck this book is, so --
There you go. It's a good read, if you like your romance hot enough to scorch your wee little fingers as you hang onto your Kindle or your Nook for dear life!
This one was done in three layers: the sky, clouds, moon, wolf and general backgrounding into the bottom of the shot were all done in one piece, and most of it was hand-painted. The wolf was borrowed from a photo, and extensively (and I mean extensively!) worked. This was then imported into DAZ Studio as a backdrop, and the characters were designed, dressed, posed, and stood in front of it. Raytraced ... shipped back out into Photoshop to be overpainted and enhanced. Then the whole composition was shipped into Serif to have the text objects added. Done!
Next job: finish painting the covers for the NARC series. These five books are hanging over my head like a flock of albatrosses -- I've been trying to get them rejacketed and reformated for six months! Been busy. (Now, there's an understatement!)
Jade, 2 December
Monday, November 21, 2011
An event more rare than an Ent Moot
The River Onkaparinga, known locally (and unceremoniously) as the Onk. It's a pretty sight right now.
Pine cones of some sort. These are a type that are probably native to Australian, but I couldn't tell you what kind. Well, not without researching them.
I love the colors of the wetlands. The reds and greens, side by side -- it's what artists call "immediate contrast." Very striking, visually.
He (or is it a she?) is a white faced heron. They're peope-shy ... this was taken on extreme zoom, and one second later s/he headed out fast away from the humans.
The gorgeous reds and golds of gum tree trunks. These trees shed their bark, not their leaves. We do most things backwards downunder...
Reedbeds are very photogenic -- but what doesn't photograph is the squadrons of swallows which were dive-bombing the whole area. Some kind of bug must have just hatched, because about a thousand swallows were pigging out on the wing.
Something happened today that hasn't happened in an age...
I had the chance to take a day off. And I took it. In fact, I grabbed it with both hands and ran away! Seriously ... Dave and I headed about fifteen minutes south of here and took a looooong hike in the wetlands where the Onkaparinga River flows out at Noarlunga. Yes, those are real names ... don't believe me? Google them! So I thought I would touch base with everyone today with some photographs rather than artwork. From the wetlands hike, we progressed to the Rimini Cafe at Hallett Cove, and if any of you were following Dave on twitpic, you'd have seen our late-late lunch. Still full. (Urp.) Need nap.
In fact, here are some more images, while I go and take one. A nap, that is! Day off, and all that. (Make the most of it, Jade ... who knows when it'll happen again?!)
Jade, November 22
Still showing a little green along the riverbank. Enjoy it -- in a couple of weeks it'll all be the color of mown hay...
A boardwalk takes out right out into the middle of the wetlands. Today, we were in the heart of that squadron of swallows. Wish I could have captured them in stills. I did get some nice video...
Scotch thistle -- up to four feet high in this neck of the woods -- they're lethal!
The river itself. And yes, there's water in it! There are times when it's not much more than briny silt, but we've had a drop of rain lately.
Reed beds ... this should be a lake, but it's pretty much empty, even though it's not yet actually summer...
Strangler vines on the trees bearing the little cones you see elsewhere in this post. The flowers are gorgous, like mornng glory, but the vines are tree killers.
Saturday, November 19, 2011
Starship crash in Photoshop
Click to see at full size, 1700 pixels wide
See -- I'm doing the artwork, honest! It's posting that's the problem ... speaking of which, is anyone else having trouble with Blogger lately? Half the tools have vanished in Opera. A few of them show up again in IE, but it crashes all the time. I just installed Chrome in a wild attempt to get back some functionality. Still trying to figure out if it's going to cure the problems.
So, here's a piece I've been working on, in bits, for a long time (as in, months). The figure in the foreground was the work of about three minutes flat. The background, now ... well, that was mostly painted in Photoshop. The only 3D model is the giant spaceship. The ground is just a plane that I deformed with displacement mapping, and colored up with a diffuse map. The hillocks, or dunes, whatever you want to call them, are bits of terrain generated eons ago in Bryce and shipped in here as OBJs. The base render is just ... flat. There's nothing there but the ship and the ground. The sky was hand-painted first and stripped in as a backdrop ... then the render was shipped out into Photoshop, and I've been painting on it since about September! It's built of hundreds and hundreds of details all painted in by hand in about 20 layers. Takes a looooong time.
If you're interested, I've uploaded it a full size -- over 1700 pixels wide. I compressed it a bit to make it a manageable size. It's about 350K, which is not too bad. Looks like a wallpaper? Now, there's a thought! Enjoy.
In fact, I've been asked many times to do wallpapers, and I swear to gods, this is on the agenda. Give me 36 hours in a day and 10 days in a week, and I'll be in business!
Jade, 19 November
Wednesday, November 16, 2011
Touching base...
Bear with me. Be back soon, I hope. Life has GOT to "come good" and give me back some free time soon...
Jade, November 16
Sunday, November 6, 2011
Hellgate: Flashpoint ... check this out!
UPDATE: November 18, and HELLGATE:Flashpoint is out! If you've been waiting for this (your Mel Keegan fix, or your Hellgate fix), here's where you want to be:
http://www.dream-craft.com/melkeegan/flashpoint_dc.html
In fact, I didn't fall off the face of the Earth ... it's just been the month from hell, highlighted by a death in the family, after which the rest of October and the first week of November passed by like a blur. Work piled up, and I was sick myself, but there's nothing new in that ... long story short: it's been rough. But I'm back, not only working properly again, but also doing artwork.
As you can see, we're packaging HELLGATE #5: Flashpoint at this time. I just finished the cover art -- and if you're sharp-eyed you'll see that there's still a line of question marks where the ISBN ought to be. We're still waiting for the package of ISBNs we bought to become available. In the next 24 hours, they should activate, and we can go ahead with the new Mel Keegan novel as well as this one, which is a gay American historical (for which, read "Western," if you prefer) ...
You can see, I have been busy after all ... just not posting! I hope to remedy this in the days to come. There's still a great stack of 3D toys I bought back around a month ago, which haven't even been unpacked yet -- things just went haywire.
So, what's the deal with HELLGATE: Flashpoint? It's the fifth of the HELLGATE novels, leaving one book to go to finish out the series. This book is long. It's huge. It's the size of two of the ordinary-length HELLGATE books, at 250,000 words. Why? A year or so ago, Mel Keegan made the decision to take the fifth and sixth of the originally-planned seven books, and roll them into one. This actually saves readers a nice bit of money -- six books to buy, instead of five. Also, the two books would have been noticeably shorter than the usual HELLGATE volume, so, rather than have two skinny issues right in the middle, it looked like a much better idea to have a whopping great "thick" in there! Therefore, HELLGATE is now six books, not seven ... and here you have #5, plus what used to be "#6 of 7," both under the one cover and on one title. One more to go, early in 2012 -- the title is Event Horizon -- and HELLGATE is done! MK promises that the next NARC book is already being plotted, and with the slightest bit of luck, that one should be along in 2012 as well.
Jade, 7 November
Tuesday, October 11, 2011
Very chic ... but would YOU go to war in this?!
The other day I mentioned that I'd picked up a copy of ImagineFX Magazine, and these mags -- which are a stupendous price, something like $22 per copy in the stores here -- have CDs of materials and goodies in the back. Here's the magazine:
...and it is an absolutely amazing mag, I just can't afford to buy it! The one on the right is the issue I got for my birthday last year, and the one on the left, I got off eBay in a sale for $10, which is half price!
And occasionally, the content packed on the CD is really interesting. In the issue with the closeup shot of the Arabian swordsman, the big freebie was a DAZ Studio 3 model, The Sentinel, by the designer, VAL. Well, I just had to load this up and play with it, didn't I?
Ummm ... very chic. Very chic indeed. But I put the question to you: would YOU go to war dressed in this? One is inclined to say, "Daaaaarlink, du vill dezerve everytink du getz, and du vill get plenty." Of course, that might be the plan (I might have been watching too many episodes of Up Pompeii lately...)
Hey, this is a fantasy, right? This is a 14 year old boy fantasy, the kind of thing that would have Harold Green drooling all over his plaid shirt and shorting out that video mixing console he wears slung like an acoustic guitar. So --
If we're going to have a fantasy, let's have the proper fantasy, right? Here goes -- let's put some flesh on the poor woman's skinny bones, a big mop of windblown blond hair, and let's pretend those scrawny arms can lift a big piece of sharp steel by magic (presumably the same alchemy by which the rest of her anatomy gets to look like this!) ...
Seriously, this is Victoria 4.2 wearing the Jenna skinmap and face morph, but the body morph -- especially of the Amazon princess right here -- are by me. The costume is VAL Sentinel. The short hair is the Uranus hair, the long blond locks are the Nana hair. The texture on the boots is a brocade I made myself. The "shirt" (ouch!) and the skirt (double ouch!) started life looking like wisps of silk. I made them into "lace chain mail" (give the poor woman half a chance!) with the use of opacity and displacement mapping, and some nice reflectivity. The wall in the background is from the Castle Creator prop set; the candle-stand is from The Mage's Study. The battleaxe is from the Fae Weapons set. You can get most of these at Renderosity, and if you don't find them there, they'll be at DAZ.I have four or five lights on this and two shadows set ... they're not raytraced (takes too long on this computer).
And the last place in the world (sorry, Harold) where you'd see a cossie like this would be on a battlefield, or on the ramparts of a castle.
Damn! That would be cold around the kilt.
Jade, 12 October
The colors of spring -- shades of blue, shades of green
Touching base here, with photographs rather than artwork ... hey, photography is an art too! I'll be back soon with some interesting art, but something happened that hasn't happened in ages: had the chance to take a break in the day, and take lunch to the national park. Which made me think, "upload some photographs, share the colors of spring."
What you can't tell from these pictures is that it's NOT WARM yet. To put it another way, it's COLD! And it shouldn't be. In the middle of October, it's supposed to be about 90 degrees. In fact, it's chilly enough to be wearing a sweater ... and in the national park, which is in the hills, it was cold enough to be wearing a thermal shirt under the sweater!
However, it's so nice to see the whole place green this late in the year, so I'm bot about to complain. Much.
These images are from two shoots: Labor Day at Glenelg (downunder, that's the first Sunday in October), and today, at Belair National Park. Here's a few more, before I sign out for today. Back soon with a new fantasy costume that looks like it must be glued onto Victoria 4. And it's supposed to be battle armor. Ye gods. It was a freebie with a issue of ImagineFX Magazine, so I;m not going to look no gifthorse in no part of its anatomy, you understand --!
Yep, it's safe to say that spring is here. I just wish it would warm up a little bit!
Jade, 11 October