Saturday, August 31, 2019

Stargate, anyone --?!

Stargate, anyone?! As I said in m last post (this morning!) I've just started to unpack a load of goodies I bought in 2013 or so, and couldn't install because I didn't have the hard drive space. Truth is, I'd forgotten what I have! There's oodles of stuff packed away there, forgotten! Costumes, hair, skinmaps, characters ... old stuff, which means low-polygon count ... which means I can render it in a flash! This is DM's "Pyrego," which has a real "alien pyramids" look about it --

Rendered in Studio 3 in no time flat, and painted up in Photoshop just as fast...

And the result is so striking, you're wondering what movie you missed! Tomorrow I'll see if I can coax these props into Iray, and see how they look in the unbiased renderer. Speaking of Iray --

On a whim, I went back to the black-winged character you saw this morning, and deleted the wings, which take about six hours to render. The rest of the character, leathers and all, rendered in two hours. Now ... if this was Stargate, the story wouldn't be complete without a Goa'ould, right? Someone to be the nemesis for Jack, Daniel, Sam and Teal'c. Okay, try this for size:

He has that supercilious arrogance and the physical perfection the Goa'ould always seemed to have. I could buy this character as a subtle villain. Not your over the top bad guy, but dangerous:

That's also a heck of a nice render. I've been using IBL lighting lately: it's a hell of a lot simpler than trying to get Iray to play nice with lights -- also, the more you try to light a scene, the longer it takes to render. IBL lighting works a treat. What you have here is Genesis 8 with a face designed by me, body morph designed by me, wearing Shavonne hair and one of the pale skinmaps supplied in the Michael 8 Pro bundle. What's it called? The one starting with a Z. Uh huh -- ooooh, my memory is loads of fun, isn't it?! He's wearing the Huntsman leathers ... and that is pretty good, if I do say so myself.

Can't wait to see if I can get Pyrego into Iray -- tomorrow's project. I also unpacked another set from 2013's shopping spree: Palladio, an ancient Greek garden and kind of temple. Now, I have some lovely stone and marble shaders for Iray which might just work with those old OBJ props. This is going to be interesting!
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