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This is the first time I've worked with a model of a bird (feathered variety!) and I have to say I'm enchanted:
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So here you have the sparrow from Content Paradise and Victoria 4.2 from DAZ, wearing the sport bra and the Witch Hazel skirt with all textures changed out for mine; standing in front the the banister from the B9999 Stone Accents pack which has one of my displacement maps added; and in the background is a landscape blurred right out to simulate the way a camera would grab the shot. Only three lights are set, but they're very bright, with shadows set, and raytraced, to do a pretty good rendition of real daylight. Nice!
Jade, 15 March
***Posted by MK because the internet is AWOL. Intermittent crap. Be warned, guys: our connection is once againgoing to be verrrry spotty for a week or two, as of this point -- same deal... Telstra (or whatever) is doing a lot of work on the landlines in this area. And as you know, if you've been looking at the "poster notes" on these journal entries in my looooong adventure through the world of CG, 3D and digital, even at the best of times we can find ourselves with dialup speeds in this area. This is why MK has been making many posts for me, since Day One -- Keegan has the fast connection, not me! (This should change in the near future, when the cables or whatever are updated, and they stop working on them. At least, s'wot Telstra promises.) Credit where it's due: this blog would not have been possible without the support of a pal with decent internet. Because ours sucks. We moved into this area about six months before I got into Studio and blogging about it, and I almost quit right there: DAYS to download something from the DAZ store, at one point. Argh. Thank gods for friends when you need 'em!