![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFNIGguKJc4MJBilHXTZjlCPESgGkKEtnJ6WRB1nvx3HZ19Rciy4xSTtfXoSIDFzfG3ZhZzLS0nduU4Keb3F5Cr3EPkLW1mv7-SHmLEAtmB3LAlQ-Z8j_PPkqsqy4KHTlHWyRy_Z_Aajbd/s400/Hero.jpg)
Okay, that's Step One complete! The weapon is in his hands -- which was quite a major job. I learned a lot about moving objects around in space, using the x,y and z coordinate system...
Next stage: set up the lights. And that, guys, is a job for another day! I'll take a crack at it tomorrow, and show you a new render. The step after that will be to get a fantastic pose, and let shadow and the strategic placement of the weapon, uh, complete the, um, costume. This model is "complete." I set it (him?) up with anatomical realism. (You can also turn his dangly bits on and off depending on how you want to set up the shot.) I don't actually have a fantasy costume in the "database" yet, but there are some nice ones in the DAZ library. Ancient Egyptian type thing. I ought to get something like that next. For the moment, I don't believe they had the same hangups, 10,000 B.C., that we have today, so ... here he is: Hero, stage one.
Back tomorrow with more!
Jade, November 17